Audio!


This release brings in the first wave of audio into the game

  • I'm not 100% happy with some of the clips so I will be replacing them, but I'm leaving them in as a placeholder for now.
  • Added a button click sound
  • Added a tile selected sound
  • Added UI and Unit volume sliders to the options menu. These values now save/load and apply correctly to the in-game audio.
  • Resolved an issue stopping a unit from playing the damaged animation
  • Added random animations/audio clips that have a chance to occur when clicking a tile containing a unit
  • Updated all dropdowns to render using the same template.

Files

pick-a-tile-windows-beta.zip 114 MB
Version 61 72 days ago

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