Small corrections and tweaks


  • Reduced the movement range of most units to give the game more time to play out.
  • Resolved a bug that meant the Expansion action could never be performed.
  • Updated the vertical alignment of the cannon and also applied the 'face camera' effect.
  • Added cannonball projectile, fired by the cannon, obviously.
  • Adjusted vertical alignment of the goblin settler.
  • Resolved a bug that could cause the camera to get stuck when focusing on a tile on the outer edge of the map.
  • Resolved a couple of volume levelling issues.

I'm still working away on figuring out balancing for unit values and looking to add in some random events soon.

Files

pick-a-tile-windows-beta.zip 114 MB
Version 65 56 days ago

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