Quick menu and action queueing improvements
Pick A Tile » Devlog
Fairly small set of updates they're still steps in the right direction.
- Made the little fishies spin around so they're a little more obvious
- Resolved a bug that would cause an AI to perform every move of the action at the same time
- Reworked the action Queue system to better force an order of events. A small breakdown can be seen via the F2 interface
- The new 'Quick Action' menu is in place. Hold right-click on a tile to see all possible actions, then click the icon while holding right click to get the confirmation dialog
Files
pick-a-tile-windows-beta.zip 114 MB
Version 70 34 days ago
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Pick A Tile
4x strategy game. Single player vs AI and online multiplayer.
Status | In development |
Author | BenL |
Genre | Strategy |
Tags | 4X, Multiplayer, Singleplayer |
Languages | English |
More posts
- Small corrections and tweaks56 days ago
- Audio!72 days ago
- New Tribe - Goblins!73 days ago
- Attack diversity77 days ago
- New research - Farming78 days ago
- Improved map generation82 days ago
- Introducing a new unit - the Witch!88 days ago
- Smoothing out a couple of issues90 days ago
- Big graphical update92 days ago
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